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Reseach Article

A Virtual Reality Prototype for Learning Maize Planting

by Shakirat Oluwatosin Haroon, Tosho Abdulrauf
Communications on Applied Electronics
Foundation of Computer Science (FCS), NY, USA
Volume 2 - Number 1
Year of Publication: 2015
Authors: Shakirat Oluwatosin Haroon, Tosho Abdulrauf

Shakirat Oluwatosin Haroon, Tosho Abdulrauf . A Virtual Reality Prototype for Learning Maize Planting. Communications on Applied Electronics. 2, 1 ( June 2015), 10-14. DOI=10.5120/cae-1640

@article{ 10.5120/cae-1640,
author = { Shakirat Oluwatosin Haroon, Tosho Abdulrauf },
title = { A Virtual Reality Prototype for Learning Maize Planting },
journal = { Communications on Applied Electronics },
issue_date = { June 2015 },
volume = { 2 },
number = { 1 },
month = { June },
year = { 2015 },
issn = { 2394-4714 },
pages = { 10-14 },
numpages = {9},
url = { http://localhost:9000/archives/volume2/number1/360-1640/ },
doi = { 10.5120/cae-1640 },
publisher = {Foundation of Computer Science (FCS), NY, USA},
address = {New York, USA}
%0 Journal Article
%1 2023-09-04T19:39:54.397787+05:30
%A Shakirat Oluwatosin Haroon
%A Tosho Abdulrauf
%T A Virtual Reality Prototype for Learning Maize Planting
%J Communications on Applied Electronics
%@ 2394-4714
%V 2
%N 1
%P 10-14
%D 2015
%I Foundation of Computer Science (FCS), NY, USA

Nowadays, the interest in Virtual Reality (VR) is growing from both the academia and other areas like in the industry. VR technology has been used widely as a major technological advance which can offer a significant support to education. The agricultural students at the University of Ilorin, Nigeria faces some challenges like lack of resources to enable them carry out their farming activities as expected due to a little or no sufficient farmland. Therefore, this research has been used to improve the students' education by developing a prototype for learning maize planting. The VR on maize planting has potentially helped the student in learning the maize planting process and also provide them with a new experience on exploring the virtual world. This study adopted the stratified sampling using 50 students in the agriculture department at the University of Ilorin and as a result, it was found that the use of the VR maize planting has a significant effect on the assessment of the students.

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Index Terms

Computer Science
Information Sciences


Virtual Reality (VR) Learning Maize Planting